Dungeon Fever

Risk to Earn and Compete to Earn!

Prize Pool

  • every token burnt and withdrawal fee, 50% will go into the prize pool

  • Once the prize pool reach a certain amount (during the test is 1 mil $BTON, after the test run will up it to 10mil $BTON) the Dungeon Fever Mode will be automatically activated and a new competition season will start.

Dungeon Fever Season!

  • each season will last around 14 days.

  • Prize Pool will keep on increasing as people burn their tokens!

  • To join in the fever, you will have to pay 1% of the current prize pool, and all the participation fees will be added to the prize pool, so as time goes on and prize pool goes up. The cost to participate goes up as well!

  • Consolation prize spot scales depending on the rolling daily active user count = the more player we have playing daily, the more spots for player to win a piece of the pie (10% of current DAU, min at 10 spot)

Competition winner

There is 3 possible way to win a slice of the prize pool.

  • 10% goes to overall ranking players.

    • Prize is split based on stats, higher the stats, the bigger the slice!

  • 50% - 70% goes to the competition winner, Rank #1 - #10

    • prize is distributed based on score, more score = bigger slice

  • 20% - 40% goes to the consolation prize winner, Rank #11 - Rank #∞

    • prize is distributed based on score, more score = bigger slice

  • If you are the only one in either the top10 rank or in the consolation prize ranking, e.g. you are rank 11 and there is no one else, all the consolation prize money will go to you!

Consolation prize spot and the percentage changes

Consolation Prize Spot
Rank #1 - #10
Rank #11 - Rank #∞

10

70%

20%

100

60%

30%

200 and above

50%

40%

Score table

Action
Score

Explore

10

Battle

1000

Daily Login

1000

Playing with your slime

1000

Beating a player in the dungeon core

100

Clearing up a core

1000

Holding a core (daily, only for the owner)

3000

All lootboxes! including discord pull Gold -rare- tier have +20% score modifier

  • 1 point per HP

  • 2 points per ATK

  • 5 points per DEF

+20% more score for gold rare lootbox.

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