McSlimes Tome
  • Welcome Adventurers
  • How to Play, The Basics
  • Exploring
  • Chomp'ing
    • Goop Gastronomicon
  • Battle (PVE)
    • Rare Enemy
  • Slime Status
  • Slime Poops
  • PVP Battle and Staking
  • Adding or becoming a Defender (PVP)
  • Lootboxes
  • Playing with your slime
  • What is the Donator Perks
  • AutoPlay, AutoBattle, and Slime Skin
  • Daily Login Bonus
  • PartyHatz NFT collab
  • In app Trading
  • Goop NFT recycling
  • Token deposit and withdraw
    • How to withdraw (Easiest: ICP)
    • SOLANA <--> ICP ChainKey
  • NFT Deposit and Withdraw
  • How to swap to Non Smart Account
  • Changelogs
    • ICP Slime v0.0.4-alpha
    • ICP Slime v0.0.5-alpha
    • ICP Slime v0.0.6-alpha
    • ICP Slime v0.0.7-alpha
  • Competition
    • Rare enemy (ENDED)
    • Slimes Dungeon Wars Season 1 - ENDED
    • Lunar New Year Event
  • Discord - Get a FREE RARE Goop Daily
Powered by GitBook
On this page
  1. Battle (PVE)

Rare Enemy

PreviousBattle (PVE)NextSlime Status

Last updated 4 months ago

1 % chance to encounter a rare enemy!

5% for Rainbow, 25% for Gold, 70% for Silver

Silver enemy drops a minimum of 1K $BTON

Gold enemy drops a minimum of 5k $BTON

Rainbow enemy drops a minimum of 10k $BTON

It will scale up with your ranking multiplier.

You cannot remove rare enemy, you have to fight them. They will run away if you fail to defeat them or the battle ends in a draw.

Everytime they run away, their loot gets a 10% increament multiplier!

Rare enemy